three male students in front of computers

The Game Development degree prepares students to develop video games through application of game design elements and development tools used in the game industry.

For more information about Computer and Information Science, please visit the program page.

Degree Requirements

Field of Study Code: CIS.AAS.GAMEDV

Program Requirements
CIS 1199Introduction to Game Industry2
CIS 1200Game Design3
CIS 12112D Game Development3
CIS 1212Game Asset Creation3
CIS 1400Programming Logic and Technique4
CIS 1410Introduction to Human Computer Interaction3
CIS 22123D Game Development4
CIS 2290Game Development Capstone Project I3
CIS 2291Game Development Capstone Project II3
PHYSI 1100Physics4
ART 1101Drawing Foundations 13
ENGLI 1101English Composition I3
or ENGLI 1105 Workplace Writing
Select one of the following:3
Fundamentals of Speech Communication
Small-Group Communication
Introduction to Business Communication
General Education
Select one course from each category: 6
Social and Behavioral Sciences
Mathematics (1000 level or above)
Emphasis Courses
Complete at least 1 Emphasis and any additional emphasis courses for a minimum of 17 credit hours.17
Total Credits64
1

In addition to the courses listed above.

General Education Requirements

For general education requirements for the A.A.S. degree, please visit the A.A.S. degree catalog page.

Emphases

Design Emphasis

This emphasis focuses on Game Design.

CIS 1201Advanced Game Design3
CIS 22112D Game Scripting3
CIS 2541Introduction to C++ Programming4
Total Credits10

Programming Emphasis

This emphasis focuses on Game Programming.

CIS 22112D Game Scripting3
CIS 2220Game Programming Using C++3
CIS 2420Microprocessor Assembly Language4
CIS 2541Introduction to C++ Programming4
CIS 2542Adv C++ With Data Structure Application4
Total Credits18

Animation Emphasis

This emphasis focuses on Game Animation.

MPTV 1311Introduction to Animation3
MPTV 1313History of Animation3
MPTV 1324Motion Graphics and Special Effects I3
MPTV 23313-D Animation I3
MPTV 2332Game Animation3
or CIS 2332 Game Animation
CIS 2334Motion Capture Studio3
or MPTV 1320 Experimental Animation
or MPTV 2311 Advanced Animation
or MPTV 2333 Motion Graphics and Special Effects II
or MPTV 2334 Motion Capture Studio
or MPTV 2340 Three-Dimensional Animation II
or MPTV 2342 Animation Portfolio
Total Credits18

3D Modeling Emphasis

This emphasis focuses on 3D Modeling.

ART 2201Life Drawing I3
CIS 12153D Modeling I3
or MPTV 1215 3D Modeling I
CIS 1216Materials and Lighting3
or MPTV 1216 Materials and Lighting
CIS 22153D Modeling II3
or MPTV 2215 3D Modeling II
Total Credits12

Audio Engineer Emphasis

This emphasis focuses on Audio Engineering.

MUSIC 1101Music Theory I3
MUSIC 1107Aural Skills I3
MUSIC 1171Class Piano I1
MPTV 1011Introduction to Motion Picture and Television3
MPTV 1022Audio for Motion Pictures and Television3
MUSIC 2211Recording Techniques I3
Total Credits16

Narrative Design Emphasis

This emphasis focuses on Narrative Design.

CIS 1201Advanced Game Design3
ENGLI 1145Film History3
or MPTV 1145 Film History
ENGLI 1154Film As Literature3
or MPTV 1154 Film As Literature
ENGLI 2250Introduction to Creative Writing3
or ENGLI 2260 Emerging Genres in Creative Writing
ENGLI 2255Screenwriting for Short Forms3
or MPTV 2022 Screenwriting for Short Forms
Total Credits15

Suggested Semester Sequence

The sequence below represents a suggested pathway to program completion. Because emphasis requirements vary, the placement of some courses may differ. Students should consult with a Faculty or Program Advisor to plan an appropriate schedule.

Plan of Study Grid
First SemesterCredits
CIS 1199 Introduction to Game Industry 2
CIS 1200 Game Design 3
CIS 1400 Programming Logic and Technique 4
CIS 1211 2D Game Development 3
ENGLI 1101
English Composition I
or Workplace Writing
3
 Credits15
Second Semester
CIS 2212 3D Game Development 4
CIS 1212 Game Asset Creation 3
ART 1101 Drawing I 3
Emphasis Course 3
Emphasis Course 4
 Credits17
Third Semester
CIS 2290 Game Development Capstone Project I 3
CIS 1410 Introduction to Human Computer Interaction 3
Gen EdMathematics 3
PHYSI 1100 Physics 4
Emphasis Course 3
 Credits16
Fourth Semester
CIS 2291 Game Development Capstone Project II 3
Select one of the following: 3
Fundamentals of Speech Communication  
Small-Group Communication  
Introduction to Business Communication  
Gen EdSocial and Behavioral Sciences 3
Emphasis Course 3
Emphasis Course 4
 Credits16
 Total Credits64

Program Milestones

First Semester

  • Consider joining or visiting with a professional, cultural or interest-based Student Club.

Second Semester

  • If you have not done so yet this semester, it is important to make an appointment with a Faculty or Program Advisor to discuss your future academic progress.