three male students in front of computers

The Game Development degree prepares students to develop video games through application of game design elements and development tools used in the game industry.

For more information about Computer and Information Science, please visit the program page.

Degree Requirements

Field of Study Code: CIS.AAS.GAMEDV

Program Requirements
CIS 1199Introduction to Game Industry2
CIS 1200Game Design3
CIS 12112D Game Development3
CIS 1212Game Asset Creation3
CIS 1400Programming Logic and Technique4
CIS 1410Introduction to Human Computer Interaction3
CIS 22123D Game Development4
CIS 2290Game Development Capstone Project I3
CIS 2291Game Development Capstone Project II3
PHYSI 1100Physics4
ART 1101Drawing I3
ENGLI 1101English Composition I3
or ENGLI 1105 Workplace Writing
Select one of the following:3
Fundamentals of Speech Communication
Small-Group Communication
Introduction to Business Communication
General Education
Select one course from each category: 6
Social and Behavioral Sciences
Mathematics (1000 level or above)
Emphasis Courses
Complete at least 1 Emphasis and any additional emphasis courses for a minimum of 17 credit hours.17
Total Credits64
1

In addition to the courses listed above.

General Education Requirements

For general education requirements for the A.A.S. degree, please visit the A.A.S. degree catalog page.

Emphases

Design Emphasis

This emphasis focuses on Game Design.

CIS 1201Advanced Game Design3
CIS 22112D Game Scripting3
CIS 2541Introduction to C++ Programming4
Total Credits10

Programming Emphasis

This emphasis focuses on Game Programming.

CIS 22112D Game Scripting3
CIS 2220Game Programming Using C++3
CIS 2420Microprocessor Assembly Language4
CIS 2541Introduction to C++ Programming4
CIS 2542Adv C++ With Data Structure Application4
Total Credits18

Animation Emphasis

This emphasis focuses on Game Animation.

MPTV 1311Introduction to Animation3
MPTV 1313History of Animation3
MPTV 1320Experimental Animation3
MPTV 1324Motion Graphics and Special Effects I3
MPTV 23313-D Animation I3
MPTV 2332Game Animation3
or CIS 2332 Game Animation
Total Credits18

Suggested Semester Sequence

Plan of Study Grid
First SemesterCredits
ART 1101 Drawing I 3
CIS 1199 Introduction to Game Industry 2
CIS 1400 Programming Logic and Technique 4
ENGLI 1101
English Composition I
or Workplace Writing
3
Gen EdMathematics 3
 Credits15
Second Semester
CIS 1200 Game Design 3
CIS 1211 2D Game Development 3
CIS 1212 Game Asset Creation 3
CIS 2541 Introduction to C++ Programming 4
Select one of the following: 3
Fundamentals of Speech Communication  
Small-Group Communication  
Introduction to Business Communication  
 Credits16
Third Semester
CIS 1201 Advanced Game Design 3
CIS 2211 2D Game Scripting 3
CIS 2212 3D Game Development 4
PHYSI 1100 Physics 4
Gen EdSocial and Behavioral Sciences 3
 Credits17
Fourth Semester
CIS 2770 Introduction to System Analysis & Design 3
CIS 2290 Game Development Capstone Project I 3
ElectiveElective 4
ElectiveElective 4
 Credits14
 Total Credits62

Program Milestones

First Semester

  • Consider joining or visiting with a professional, cultural or interest-based Student Club.

Second Semester

  • If you have not done so yet this semester, it is important to make an appointment with a Faculty or Program Advisor to discuss your future academic progress.