three male students in front of computers

The Game Design and Development degree prepares students to design and develop video games through application of game design elements and development tools used in the game industry.

For more information about Computer and Information Science, please visit the program page.

Degree Requirements

Field of Study Code: CIS.AAS.GAMED

Program Requirements
CIS 1199Introduction to Game Industry3
CIS 1200Game Design3
CIS 1201Advanced Game Design3
CIS 12112D Game Development3
CIS 1212Game Asset Creation Ad File Optimization3
CIS 1400Programming Logic and Technique4
CIS 22112D Game Scripting3
CIS 22123D Game Development4
CIS 2541C++ Language Programming4
CIS 2770Introduction to System Analysis & Design3
CIS 2290Game Development Capstone Project4
PHYSI 1100Physics4
ART 1101Drawing I3
ENGLI 1101English Composition I3
or ENGLI 1105 Workplace Writing
Select one of the following:3
Fundamentals of Speech Communication
Small-Group Communication
Introduction to Business Communication
Electives
Select eight credits from any 1000- or 2000- level courses 18
General Education
Select one course from each category: 6
Social and Behavioral Sciences
Mathematics (1000 level or above)
Total Credits64

General Education Requirements

For general education requirements for the A.A.S. degree, please visit the A.A.S. degree catalog page.

Suggested Semester Sequence

Plan of Study Grid
First SemesterCredits
ART 1101 Drawing I 3
CIS 1199 Introduction to Game Industry 3
CIS 1400 Programming Logic and Technique 4
ENGLI 1101
English Composition I
or Workplace Writing
3
Gen EdMathematics 3
 Credits16
Second Semester
CIS 1201 Advanced Game Design 3
CIS 1211 2D Game Development 3
CIS 1212 Game Asset Creation Ad File Optimization 3
CIS 2541 C++ Language Programming 4
Select one of the following: 3
Fundamentals of Speech Communication
Small-Group Communication
Introduction to Business Communication
 Credits16
Third Semester
CIS 1201 Advanced Game Design 3
CIS 2211 2D Game Scripting 3
CIS 2212 3D Game Development 4
PHYSI 1100 Physics 4
Gen EdSocial and Behavioral Sciences 3
 Credits17
Fourth Semester
CIS 2770 Introduction to System Analysis & Design 3
CIS 2290 Game Development Capstone Project 4
ElectiveElective 4
ElectiveElective 4
 Credits15
 Total Credits64

Program Milestones

First Semester

  • Consider joining or visiting with a professional, cultural or interest-based Student Club.

Second Semester

  • If you have not done so yet this semester, it is important to make an appointment with a Faculty or Program Advisor to discuss your future academic progress.